Dev Blog #5: Trying to get it right…
First time here? Start with Dev Blog #1! One of the hardest things I found in game design was balance. It seems many game designers struggle with making a game …
First time here? Start with Dev Blog #1! One of the hardest things I found in game design was balance. It seems many game designers struggle with making a game …
First time here? Start with Dev Blog #1! Ah yes, rules. What were the mechanics of the game going to be? Throwing dice is fun. Throwing LOTS of dice is …
First time here? Start with Dev Blog #1! Once we decided to change the core rules and create something from scratch, we had a couple of brainstorming sessions. We talked …
First time here? Start with Dev Blog #1! In late 2004, and early 2005, Max Gaming was working on a number of video game projects, including contract work for other …
It’s been over 20 years since I first dipped my toes into game design. In the early 2000s, a company called GarageGames launched the Torque Game Engine, which promised to …
We are happy to announce that we have formed a team to create a new Tabletop RPG for the Dark Horizons Universe. The team is being led by original universe …