Dev Blog #11- That playtest I talked about
First time here? Start with Dev Blog #1! Want to help? Join us. We are still working on it! Before I got all nostalgic about reuniting with my friend and …
First time here? Start with Dev Blog #1! Want to help? Join us. We are still working on it! Before I got all nostalgic about reuniting with my friend and …
First time here? Start with Dev Blog #1! Want to help? Join us. We are still working on it! Recently, an old friend, who also happened to have play-tested the …
First time here? Start with Dev Blog #1! Want to help? Join us. We are still working on it! I’ve mentioned I play a lot of tabletop wargames. While Battletech …
First time here? Start with Dev Blog #1! Want to help? Come join us, we are still working on it! We are making a mech game. Our mechs come in …
First time here? Start with Dev Blog #1! Want to help? Come join us, we are still working on it! While what we are calling DH: Battlegrounds is a re-imagining …
First time here? Start with Dev Blog #1! Want to help? Come join us, we are still working on it! So we had a functional system, which let us roll …
First time here? Start with Dev Blog #1! One of the hardest things I found in game design was balance. It seems many game designers struggle with making a game …
First time here? Start with Dev Blog #1! Ah yes, rules. What were the mechanics of the game going to be? Throwing dice is fun. Throwing LOTS of dice is …
First time here? Start with Dev Blog #1! Once we decided to change the core rules and create something from scratch, we had a couple of brainstorming sessions. We talked …
First time here? Start with Dev Blog #1! In late 2004, and early 2005, Max Gaming was working on a number of video game projects, including contract work for other …